NexusRPG step-by-step manual

Complete Beginner Game Guide

Follow the chapters in order during your first sessions. Every chapter tells you what to achieve, exactly what to do, how to confirm success and which common mistake to avoid.

A simple first-session plan

1. Orient yourselfLearn the middle page, side panels and mobile controls.

2. Earn progressWin a manageable Battle and inspect the result.

3. Improve safelyEquip a useful drop and finish one Quest.

4. Choose a directionBegin Gathering/Crafting or continue character progression.

1

1. Create and secure your account

Goal: Finish account creation and reach the game with one permanent character.

Do this in order

  1. 1 Choose Create Account on the homepage and enter your name, email address and a password of at least five characters.
  2. 2 Use a password that you do not reuse anywhere else, even though NexusRPG does not force symbols, capitals or a particular character mix.
  3. 3 Accept the rules, submit registration and complete email verification when requested.
  4. 4 Create your character. Character ownership, inventory and progression remain attached to this account and are stored by the server.

Chapter complete whenYou can enter the game and see your character name, level, Health, resources and navigation.

Avoid this mistakeNever share your password, recovery link or verification code with another player or staff member.

2

2. Learn the game screen before acting

Goal: Know where the important information and actions are located.

Do this in order

  1. 1 The middle column is the active page. Guide and FAQ links in the top bar replace this middle content without opening a new browser tab.
  2. 2 The left status panel shows character and resource information. On a phone, open it with Character status.
  3. 3 The right activity panel contains equipment, current actions, Boss information and the Tracked Quest panel. On a phone, open Equipment & activity.
  4. 4 Chat remains at the bottom on desktop and is available through the mobile interface without covering the whole game permanently.
  5. 5 Notifications only appears when you have unread alerts. Support gets a count when a ticket needs your attention.

Chapter complete whenYou can find Character, Equipment, Battle, Quests, Gathering, Crafting, Planes, Market, Clan and Support without using the browser Back button.

Avoid this mistakeIf a panel is hidden on mobile, use the game controls; do not zoom the page out until text becomes unreadable.

3

3. Inspect Character and Mastery

Goal: Understand your build before spending permanent progression points.

Do this in order

  1. 1 Open Character. Mastery is placed first so available Mastery Points are visible immediately.
  2. 2 Read the Combat, Explorer and Gatherer paths before investing. Use the 1, 5, 50 or 100 controls only when that amount is available.
  3. 3 Below Mastery, inspect Effective Stat Breakdown. Base and equipment form the flat Core; approved percentages are added together and applied once.
  4. 4 Remember that Boss Damage, Elite Damage and other contextual damage bonuses do not directly increase the displayed Power stat.
  5. 5 Compare PvE Total with Fair PvP Total. Paid Shop and Supporter Rank combat percentages are deliberately excluded from Fair PvP.

Chapter complete whenYou know which Mastery path supports your next activity and can explain the difference between a rating, a percentage and a contextual damage bonus.

Avoid this mistakeDo not spend points simply because a large button is available. A respec costs the Gold displayed by the server.

4

4. Complete your first battles

Goal: Win safe early fights and understand a battle result.

Do this in order

  1. 1 Open the Dashboard/Battle area while you are on the starting Surface location.
  2. 2 Choose an available monster. The server checks your current plane and location, so an old target cannot be attacked after travelling away.
  3. 3 Press the battle action once and let the loading state finish. Repeated clicks use duplicate protection and do not create legitimate extra rewards.
  4. 4 Read the combat result: damage, remaining Health, experience, Gold and any item drop are produced by the authoritative server calculation.
  5. 5 Repeat against manageable enemies until you have a few levels or useful drops. If you are losing consistently, improve equipment or progression before attacking stronger targets.

Chapter complete whenYou have at least one confirmed victory and can locate the awarded experience, Gold and dropped equipment.

Avoid this mistakeWorld Boss spawns have an intentionally ultra-low chance. A long period without one is normal and is not proof that ordinary battles failed.

5

5. Equip and manage your first items

Goal: Improve the character without selling or listing something important by accident.

Do this in order

  1. 1 Open Inventory and inspect each item’s slot, required level, rarity, Item Score and actual stat lines.
  2. 2 Use Item Score as a quick comparison only. A lower score can still be better for a focused build when its actual stats fit your needs.
  3. 3 Open Equipment and select a slot such as Head. Quick Equip lists only your compatible, owned and unlisted items for that exact slot.
  4. 4 Choose Equip. Ownership, listing state, level requirement and slot compatibility are checked again on the server.
  5. 5 Use Select All and bulk selling only after reviewing the in-game confirmation, which shows the eligible item count and exact Gold proceeds.

Chapter complete whenAt least one useful drop is equipped and you can see its contribution in the Character stat breakdown.

Avoid this mistakeTrinkets are Boss-drop-only. Locked, equipped or market-listed items are intentionally protected from normal bulk actions.

6

6. Start and finish a Quest

Goal: Use contracts for directed progression and receive an automatic reward.

Do this in order

  1. 1 Open Quests, or use Start Battle Quest / Start Gathering Quest in the empty Tracked Quest panel.
  2. 2 Read the objective, required amount and displayed reward before accepting the contract.
  3. 3 Track the contract you want shown in the right activity panel. The tracker displays progress but does not decide the progress value.
  4. 4 Perform the matching normal Battle or Gathering activity. Quest progress is added by confirmed server events.
  5. 5 When progress reaches the requirement, the Quest auto-completes, grants its snapshotted reward once, announces the actual reward and disappears from the active list.
  6. 6 If you no longer want an unfinished contract, use Abandon and confirm. An abandoned Quest gives no completion reward.

Chapter complete whenThe tracker clears automatically after completion and the System message states exactly what was awarded.

Avoid this mistakeA Quest can include a low chance for gameplay Credits, but refreshing or repeating a request cannot reroll its stored result.

7

7. Begin Gathering with the correct Tool

Goal: Choose a profession, gather supported resources and understand profession levels.

Do this in order

  1. 1 Open Gathering and review Mining, Woodcutting, Hunting and Foraging at your current location.
  2. 2 Match the activity to its Tool: Pickaxe for Mining, Axe for Woodcutting, and the corresponding hunting or foraging tool for those professions.
  3. 3 Equip the Tool in the Tool slot and start an available activity. Location, cooldown, Tool and action requirements are verified by the server.
  4. 4 Mining produces Ore, Woodcutting produces Wood, Hunting produces Meat and Foraging produces Food. Each profession has its own persistent level and XP.
  5. 5 Rare finds include Gemstone, Ancient Bark, Primal Hide and Royal Spice. Luck can improve bounded chances but cannot guarantee them.

Chapter complete whenYou have gathered a resource, earned profession XP and can see the new quantity in your resource inventory.

Avoid this mistakeYour character level and gathering profession level are different values. A required profession level is not a character-level requirement.

8

8. Craft your first useful item

Goal: Understand recipes, crafting disciplines and all costs before committing materials.

Do this in order

  1. 1 Open Crafting and choose Weaponcrafting, Armorcrafting, Toolcrafting, Jewelcrafting or Cooking.
  2. 2 Read both values on a recipe: “Requires Armorcrafting 1” is the minimum discipline level, while “Your level” is your current level in that discipline.
  3. 3 Check every ingredient, required quantity, available quantity and Gold fee. The server totals the complete batch before crafting.
  4. 4 Craft an affordable recipe. A successful equipment result uses centralized level, rarity and stat budgets; cooking produces stored consumables and buffs.
  5. 5 Head, Chest, Hands, Legs and Feet belong to Armorcrafting. Rings and Amulets belong to Jewelcrafting. Trinkets cannot be crafted.

Chapter complete whenThe materials and Gold were charged once, the result is in Inventory and the correct crafting discipline gained XP.

Avoid this mistakeCrafting multiple items is one database transaction. If the whole request cannot be validated, it is rolled back instead of partially consuming resources.

9

9. Travel only when prepared

Goal: Move through the world without losing track of activities or requirements.

Do this in order

  1. 1 Open Planes and inspect your current position, connected destinations, level requirements, monsters and resources.
  2. 2 Choose a valid connected destination. Travel is calculated from the server’s current location, not a location still visible in an old tab.
  3. 3 After travel, reopen Battle or Gathering and select an activity available at the new location.
  4. 4 Expect stronger enemies and different opportunities on later planes. Improve stats and equipment before advancing simply because a route unlocked.
  5. 5 Kingdom ownership and local tax settings may affect eligible Gold or resource results; action summaries separate gross reward, tax and net reward.

Chapter complete whenYour displayed plane/location changes and the available enemies/resources match the destination.

Avoid this mistakeA Quest target on another location does not bypass travel restrictions. Move normally, then perform the normal activity.

10

10. Use Gold, Credits, Shop and Market safely

Goal: Know which currency is being spent and avoid poor early trades.

Do this in order

  1. 1 Gold is regular gameplay currency used across character, crafting, Clan, Kingdom and Market systems.
  2. 2 Credits are a separate balance used for approved Shop upgrades, Autos, cosmetic titles, Clan creation and Clan systems.
  3. 3 Shop costs are recalculated by the server. Permanent Autos can be bought in quantities of 1, 5 or 10, with each next unit costing exactly one Credit more.
  4. 4 On the Market, compare the item, quantity and total price before confirming. Equipment, supported resources and player-listed Credits can be traded.
  5. 5 A Credit seller places Credits in server escrow; a different player pays the listed Gold price. You cannot buy your own listing.

Chapter complete whenYou can distinguish Gold from Credits and understand the final server-displayed cost before confirming a purchase or listing.

Avoid this mistakeGameplay or traded Credits do not count as verified real-money spending and do not increase Supporter Rank.

11

11. Join a Clan when you are ready

Goal: Participate in shared progression without misunderstanding treasury or tax controls.

Do this in order

  1. 1 Open Clans and inspect existing Clan level, capacity and minimum join level before applying. Creating a new Clan costs 250 Credits.
  2. 2 Clan Tax is the minimum contribution percentage. A member can choose a higher voluntary rate within the valid percentage range.
  3. 3 Use Treasury to deposit Gold, Credits or supported resource cards. Every transfer checks your balance and Clan membership server-side and records a ledger entry.
  4. 4 Clan buildings use shared Gold, Credits and resources. Only permitted roles can start an eligible upgrade, and one authoritative construction state prevents double payment.
  5. 5 A permitted member can summon the weekly Clan Boss at a chosen level. Price, health and rewards scale from that level; the encounter lasts 24 hours.
  6. 6 The Clan Boss window resets Sunday at 23:59 Europe/Copenhagen. Final blow and top damage have separate personal rewards and achievement progress.

Chapter complete whenYou understand your role, Clan Tax, personal rate, treasury balances and which actions your permissions allow.

Avoid this mistakeTreasury donations are transfers to the Clan, not temporary storage. Read the in-game confirmation before donating Credits.

12

12. Understand Bosses and rare rewards

Goal: Know the difference between normal enemies, World Bosses and Clan Bosses.

Do this in order

  1. 1 World Bosses can spawn from eligible gameplay events at an intentionally ultra-low server-side chance and are announced in chat with the spawning player.
  2. 2 World Boss health is shared. Accepted attacks record authoritative damage; the final accepted attack resolves the defeat and finisher reward.
  3. 3 Clan Bosses are private to the summoning Clan, use the chosen server-validated level and expire after 24 hours.
  4. 4 Clan Boss defeat grants major shared Clan rewards. The final-blow player and top-damage player receive separate personal rewards, even if one player earns both roles.
  5. 5 Boss Trinkets, Credits, Gold and achievements use unique event references, so retrying a completed request cannot pay them twice.

Chapter complete whenYou can identify the Boss scope, remaining health, expiry and which reward categories are available.

Avoid this mistakeDo not treat the browser countdown as authority. Refreshing asks the server for the current Boss or construction state.

13

13. Configure titles, alerts and support

Goal: Finish personal setup and know how to get help.

Do this in order

  1. 1 Open Settings in the top bar. Profile, Appearance, Security and Titles remain protected account pages.
  2. 2 Under Titles, select a title earned from an achievement or permanently bought from the Credit Shop. Titles are cosmetic and do not change stats.
  3. 3 Notifications appears only while unread game alerts exist; open it to review or mark them read.
  4. 4 Use Support for account-specific or gameplay problems. When staff changes a ticket to Waiting for Player, the Support count tells you a response is needed.
  5. 5 Use the separate FAQ for direct answers. Use Game Rules for conduct requirements and News & Updates for shipped changes.

Chapter complete whenYour preferred title/settings are saved, and you know the difference between Alerts, Support, FAQ and Game Rules.

Avoid this mistakeSupport staff do not need your password. Report chat abuse through the message report action so verified server context is included.

14

14. Build a repeatable progression routine

Goal: Turn the first session into steady long-term progress.

Do this in order

  1. 1 Start by checking Notifications, active Quest progress, Boss activity and any construction timer.
  2. 2 Spend available action time on the activity matching your current goal: Battle for character progression, Gathering for materials, or Crafting for discipline growth and gear.
  3. 3 Review new equipment before bulk selling, then check Character to confirm how the build actually changed.
  4. 4 Use Market and Clan systems after normal progression, not as replacements for understanding item values and resource costs.
  5. 5 Before logging out, choose the next Quest or long-running objective. Character state, timers and server-confirmed progression persist across devices.

Chapter complete whenYou can plan a session around one immediate goal, one Quest and one longer progression target without wasting currencies or materials.

Avoid this mistakeThere is no need to rush every system at once. NexusRPG is designed around persistent, long-term progression.

Where to find every core system

Use this as a quick map after completing the beginner chapters.

Character
Mastery, base/effective stats, derived chances, title and progression overview.
Dashboard / Battle
Normal monster combat, combat result and nearby activity.
Inventory
Owned items, item details, bulk selection, selling and item management.
Equipment
Equipped slots, Quick Equip, loadouts and equipment comparison.
Quests
Accept, track or abandon Battle and Gathering contracts; view active progress.
Gathering
Mining, Woodcutting, Hunting and Foraging activities and profession progress.
Crafting
Five crafting disciplines, recipes, requirements, ingredients, fees and batch crafting.
Planes
Current location, connected travel, monsters, resources and Kingdom territory.
Market / Shop
Player trading with Gold and Credits, and server-priced permanent Shop purchases.
Clans / Kingdoms
Shared progression, roles, treasury, buildings, construction, territory and Boss activity.
Settings / Support
Profile, security, appearance, titles and private help tickets.