Automatic PvP Arena Update

Last Stand Arena Opens

Last Stand and Clan Last Stand now run as fully automatic, mobile-ready knockout events across ten synchronized live Arena lanes.

What changed

  • Arena now remains permanently visible with live countdowns. Monthly Last Stand begins after the last Friday at 24:00 and Clan Last Stand after the last Saturday at 24:00, using Europe/Copenhagen time.
  • Monthly Join Queue opens automatically 15 minutes before battle, while staff can still open additional events. Global Chat announces every remaining registration minute and the bracket starts automatically at zero.
  • Last Stand pairs fighters in stored random order, preserves bracket order and grants the final odd fighter a bye. Clan Last Stand groups every eligible queued member beneath their Clan without a per-Clan roster-size limit.
  • Arena 1–10 reveal the same stored server-resolved combat timeline to every viewer. A 100-round knockout is decided by the transparent Arena Verdict rather than changing normal PvP Draw rules.
  • Arena elimination never makes the normal Character Dead and never changes normal PvP rating, rewards, tax, Quest, Achievement or Clan progression. Normal gameplay remains available throughout the event.
  • War Academy is an uncapped zero-Credit Clan Building whose completed level grants max 8% additive Health, Power and Defence in direct character PvP only, using 8 × Level ÷ (Level + 75).
  • Last Stand placement rewards and the Clan Last Stand treasury-only reward are fixed before registration, delivered once and remain safe if delivery needs staff attention.
  • Permanent Arena history preserves brackets, byes, damage summaries and stored match results beneath the always-available monthly schedule.