Version 1.0 Live Your progress is permanent. No character wipes.
Equipment, Crafting & Dungeon Reward Update
Equipment, Crafting and Dungeon Rewards Are Reforged
Stronger item progression, clearer Crafting choices, completion-based Dungeon rewards and a more readable living world make every action easier to understand and more rewarding to finish.
What changed
- New equipment no longer receives Copper, Iron or another hidden material tier. Item Level sets its main budget, rarity creates a meaningful power jump, the chosen Equipment template strengthens later items, and the visible 95–100% Power Roll finalises the exact result.
- Equipment templates now grow throughout the complete progression ladder, with an extra increase across the final recipes. A later weapon, armour piece, Tool or jewellery template is therefore meaningfully stronger than an early template even at the same Item Level and rarity.
- Account Boost Bundle equipment now uses the ten advertised combat slots and gives every item its own equal Epic, Legendary or Mythic rarity roll. Bundle equipment follows the same Item Level and stat rules as current generated equipment, and the Bundle now includes 250 Permanent Autos delivered ready to use. Previous purchasers receive the same Autos automatically.
- Equipment Crafting lets the crafter choose an Item Level up to their own Character Level. Weaponcrafting, Armorcrafting and Jewelcrafting first narrow the exact slot or recipe, while shared Metalworking, Leatherworking, Woodworking, Gemworking and endgame Runeworking requirements make advanced recipes a broader profession journey.
- Armorcrafting gives Shields, Head, Chest, Hands, Legs and Feet their own complete 37-recipe paths. Jewelcrafting does the same for Rings and Amulets. Every group reaches Level 925 and its Equipment recipe Scraps cost rises by tier.
- Toolcrafting now begins with a profession direction and Alchemy begins with the desired boost type. Gathering Tools have no Item Level or Character Level requirement: their exact ratings come only from the Tool tier, rarity and visible quality roll. Every unlocked tier is shown with its exact chance, while Alchemy uses Scraps and shows the precise Potion effect before work begins.
- Dungeon victories now store their Level-based XP and Gold instead of paying those two rewards immediately. Chests still open automatically and deliver their contents at once. Reaching 100% releases all Stored XP and Gold and opens one complete reward summary; Exit preserves everything, while permanent Close clearly confirms what would be lost.
- Purchased bundle boosts and purchased Blood Frenzy Autos can now be paused and enabled from Personal Bonuses, so their saved time or balance starts running only when the player chooses to use it.
- Every existing Character receives 300 pausable Blood Frenzy Autos for the community test. They arrive paused and can be enabled at any time from Personal Bonuses.
- The Shop bundle catalogue uses aligned cards and buttons at desktop widths while retaining its compact phone layout. Timed Battle and Gathering boosts show their Personal, 90-minute Clan and Global terms clearly before Credits are spent.
- Permanent Autos now start at 1 Credit and rise by 1 only after every ten purchases. The Shop includes a Buy 50 option, shows the exact batch price before payment and keeps the protected 95% reset refund; historical overpayment and any incorrectly removed earned Autos are restored automatically.
- The Battle map now renders readable terrain instead of black placeholder dots. Water, forest, mountain, road and Plane-specific ground are visually distinct, while the player, destination, Boss, Resource Site and Catastrophe markers remain clear on phone and desktop.
- Every eligible Gathering result has an independent 1-in-10,000 chance to discover a profession-themed community find such as a Gold Vein or Celestial Bloom. It adds 20–45 minutes of +25% Global Gathering Surge, respects the 24-hour maximum and announces the player and discovery to everyone.
- Battle, Gathering, Crafting and Dungeon action controls now follow the same millisecond-anchored visible cycle as the permanent Actions bar, including during live page updates. Manual buttons count down smoothly, unlock exactly when ready and never flash the unrelated Ready for delivery label.
- Gathering-specific Catastrophe bonuses now cover every valid Resource Site on their Plane. Every exact Disaster center also becomes a temporary all-profession Gathering ground until the zone expires, while Battle and other Catastrophe bonuses remain tied to that marked center. Plane profession contracts can only select Gathering work that actually exists on that Plane.
- A purchased player name colour now follows that player in Chat, People Here, online lists, Rankings and other social views instead of being replaced by a generic link colour.
- Gathering Tool details now state clearly that a Tool improves only its matching profession. The equipped Tool contribution remains visible in Gathering previews and updates yield, speed, XP and rare-resource chance for both manual and Auto actions.
- Chat now includes a private read-only Drops room containing the latest 100 Battle, World Boss and Clan Boss item finds without XP or Gold noise. Drops can be included from any other room through Also show—even while authorised staff also include All—and equipment names retain their complete hover or touch stats.
- Every visible Gathering location now leads to a Plane with an operational matching Resource Site. Legacy Mining, Woodcutting, Hunting and Herbalism tiers that pointed at the wrong specialist Plane have been relocated without removing any profession progression.
- The named +200% Gathering XP and +150% Gathering outcome Catastrophe rewards now apply after ordinary bonus soft caps, so their displayed values deliver exactly triple XP or two-and-a-half times output instead of being compressed back toward the normal range.
- Teleport and direct Plane travel now lock every competing travel control until the current request completes, preserving the submitted destination and preventing overlapping travel requests on Battle and Planes.
- Player administration now shows the selected Character's exact current Plane coordinate prominently in Overview.