World Chests & Titles Update

World Chests and Active Titles Arrive

World Boss participation now builds a visible Chest collection, while earned Character Titles become small, focused progression choices.

What changed

  • Chests now appear directly below Experience. Show your collection, open exactly one Chest at a time and review every delivered reward immediately.
  • New public World Bosses reward every accepted participant with one rarity-rolled Chest. Top damage and final blow each add a rarity roll; one player holding both roles receives only two extra rolls in total. The Boss signature reward remains separate.
  • Public World Boss final blows are limited to three per weekly window. The World Boss panel shows exact usage and reset time; Clan Bosses do not use this limit.
  • Chest rarity controls both reward count and quality. Essence is guaranteed and separate from the random reward count; possible rewards include Equipment, Keys, Credits, Autos, resources, Pets, boosts, Skill progress and active Contract reduction.
  • Luck improves both eligible World Chest discoveries and Chest rarity through its existing diminishing-return RNG curve. Strong Chest finds and valuable contents are announced in Chat.
  • The current Most Actions leader doubles their eligible random Chest discovery chance and receives +30% Chest rarity reroll chance. This replaces its former broad Luck bonus and never changes guaranteed Boss Chests.
  • Shop Rank is now a distinct badge before the player name, while the selected Character Title appears after it and grants the exact small bonus shown in Settings. Staff identity overrides Shop Rank, and Clan Chat keeps its own clean Clan-role identity.
  • Every Head, Chest, Hands, Legs, Feet, Shield, Ring and Amulet Crafting group now has a complete 37-recipe path through Level 925. Equipment recipe Scraps costs rise with recipe tier, while Scraps can now be listed, filtered, bought and returned through the Market.