Location-based browser RPG Gathering
Resources come from real places in one shared world.
Mining, Woodcutting, Hunting and Herbalism take place at matching Resource Sites across five Planes. Your profession level, Tool and local Facility determine the visible outcome before each action.
- Professions
- 4 Gathering skills
- World
- 14 fixed Resource Sites
- Tools
- Profession-specific
- Events
- Daily Catastrophes
01
Travel to the work
A recipe name may describe a Plane and grade, but successful Gathering still requires a matching operational Resource Site or the center of an active Gathering Catastrophe. The Atlas shows each fixed Site and its exact profession before you travel.
- Surface, Dungeon, Hell, Sky and Heaven each contain distinct profession destinations.
- A Catastrophe center temporarily opens every Gathering profession until that event expires.
- Travel controls protect the submitted coordinate from overlapping requests.
02
See the effective reward
Every open location shows effective yield, XP, rare resource and chance after the equipped Tool, character bonuses, Facility effects and active Catastrophe are applied. Tool ratings use transparent diminishing returns so large ratings remain valuable without becoming unbounded.
- A Tool affects only its matching profession and has no Character equip level.
- Manual, Auto and Rage use the same authoritative reward calculation.
- Kingdom and Clan contributions appear in the completed action result.
03
Make valuable discoveries
Gathering can produce rare profession resources and an independent community discovery. A discovery announces the player and adds a timed Global Gathering Surge, turning one lucky action into a short event for the whole server.
- Resource Site investment raises the value of important territories.
- Rulers may tax only the Facility-created portion of a visitor benefit.
- Gathered resources feed Crafting, Clan projects, Kingdoms, trade and war provisions.
Explore the complete game