News & Updates

Major gameplay updates and new adventures in our permanent world.

Version 1.0 Live Your progress is permanent. No character wipes.

89 updates found

Dungeon Rift

A Labyrinth for Everyone.

Enter a rare shared Dungeon, uncover more Chests and compete for Legendary rewards for yourself and your Clan.

  • The new Dungeon Rift is a shared maze with independently random width and height from 10–100 tiles and 15–50 monsters on each regular combat or Chest tile. Chest and Boss-guarded Grand Chest counts scale with its size: about 8% and 2% of its tiles respectively. Opened mazes keep their original layout and loot. Everyone can enter from anywhere while it is open. It has a 5% chance when an automatic Rift opens and lasts one hour; the existing 1–23-hour spawn timer is unchanged.
  • The player with the most monster kills at closing wins one level-matched Legendary Equipment item. Their Clan at closing also receives a Legendary Pet if its Pet Sanctuary has free space. Ties favour the first to reach the total; live standings remain hidden until closure.
  • Monsters give no Character XP or Gold, but successful fights can improve Dungeoneering. The last guarding monster’s killer claims each Chest and its normal rewards. Unclaimed loot disappears when the Rift closes, and awarded loot stays yours.

2 more changes in the full update

Open update
Tools, Potions & Raffles

Better Finds. Faster Preparation.

Discover more useful Gathering Tools, prepare quickly with your chosen Potion and explore new Raffle prize possibilities.

  • New Tool finds from stronger monsters, World Chests, Contracts and Pet Equipment Search can use stronger profession designs instead of remaining starter Tools. Tools become less common among Equipment finds after the early levels. Their design, rarity and quality are fixed when found; your existing Tools and already locked rewards keep their original stats.
  • Crafting retains the full potential of its Tool designs, while field-found versions have reduced gathering ratings. New advanced field Tools return tier-aware Gold and Scraps when sold or salvaged. Aetherforged Tools remain crafting-only, and the two-second Gathering floor is unchanged.
  • Open the Crafting sidebar and use the settings gear beside Alchemy to choose an owned Potion. Use Potion consumes one of that exact selection without leaving your activity. The choice stays saved; an unavailable Potion is never silently replaced. Identical effects still extend to the existing 24-hour maximum.

1 more changes in the full update

Open update
Class Abilities & Beginner Adventures

Your Class. Your First Adventure.

Grow your Class ability, spot useful new Equipment and take a clearer first journey through NexusRPG.

  • New Ancient Ascendant Bundle Equipment grows in Level and stats with your Character until its purchased limit. The Shop shows your exact maximum before checkout; the original rolls, Gems and upgrades remain intact. Existing paid purchases keep their saved terms.
  • Every complete Class now has its own automatic signature ability from Character Level 1. Battle and Character show its current PvE damage benefit and only the next upgrade level. Changing your hand pairing changes the ability; manual Battle, Auto and Rage use it without another button.
  • The guided introduction remembers proven earlier actions, keeps the last confirmed Battle result readable and directs you toward an action you can actually perform. The core Newcomer Path ends with your first Kingdom improvements; earning a Plane Key remains an optional later goal. Existing progress and rewards are preserved.

3 more changes in the full update

Open update
Quest Journeys, Profession Pets & Treasure Maps

A Clearer Path to Lasting Rewards

Follow clearer adventures, earn permanent profession companions and discover more rewarding Treasure Maps.

  • The Quest Journal brings Recommended goals, Journeys, Class Mastery, filtered Contracts, completed history and an optional searchable Guide together. Active cards explain the next action, exact costs and missing requirements. Existing progress and permanent rewards stay yours.
  • New World Journeys group related preparation goals and offer private trials for important Boss components. Heavenly Profession now has a permanent Commission, and new Class Mastery paths no longer require Covenant, PvP opponents, Clan Dungeons or public final blows. Older paths keep their rules until you confirm an available update preview.
  • Long profession-only Journeys unlock Wildwarden and Forgekin: account-bound Common companions that grow with your training without using a roster slot. Equip Wildwarden for Gathering benefits or Forgekin for stronger crafted Gem levels and rarity chances. Cartographer and Founder add two optional cosmetic milestones.

2 more changes in the full update

Open update
Holiday Events, Nexus Pass & Clan Participation

Shared Celebrations, Personal Adventures

Work together toward seasonal goals, uncover your own treasure and follow the members powering your Clan’s adventures.

  • Staff-scheduled Holiday Events bring themed collectibles, shared doubling milestones and individual rewards. Each shared milestone adds five percentage points to the chosen bonuses until the event ends; personal milestones celebrate your actual prizes with seasonal stories.
  • Nexus Pass introduces an optional prepaid thirty-day adventure package without automatic renewal. Discover four Treasure Maps over each period, choose Meat-funded Pet care, inspect your Adventurer Report and enable a cosmetic profile frame. Earned Maps remain yours after expiry.
  • The NPC Shop now rotates one shared daily category with up to 50% off. Each design shows its real saving while resale and Scrap-value protections remain in place. Pets’ former player Power bonus now strengthens all seven Core stats before Class conversion; their own combat stats remain separate.

2 more changes in the full update

Open update
Arena Podiums, Warlord Crowns & Bonus Raffle Tickets

A Place on the Podium

Fight for first, second or third across the monthly Arenas, grow a permanent Warlord crown and earn more chances in the monthly Raffle.

  • Last Stand, Clan Last Stand and Pet Last Stand now resolve a top three, including a separate bronze match. Every eligible participant receives a random-rarity Chest. Individual second and third prizes use 50% and 25% of the numeric champion reward.
  • Clan Last Stand replaces its old treasury prizes with one random best-model Armory item for each podium Clan: Celestial, Ancient and Mythic. Keep space in the Armory to receive it. First place also earns one random Capital Statue: +50% initially, with another 25 percentage points each time the same statue is won. The five types improve Battle XP, Gathering XP, Gathering outcome, Equipment finding or Battle Skill chance at the Capital.
  • Every active Clan Capital now opens Crafting and all four Gathering professions without a building prerequisite. Capitals appear in nearest and recommended-site lists. Separate optional taxes for Clan members and non-members pay into the shared Clan treasury; the public Capital card shows both rates, activities and statue bonuses instead of private stockpiles.

3 more changes in the full update

Open update
Monthly Raffles & Community Prizes

Every Action Opens Another Chance

Turn your monthly adventures into Raffle tickets and discover a shared prize pool, from useful supplies to custom equipment and companions.

  • Every 1,000 actions in the monthly Rankings earns one automatic Raffle ticket. Open Raffle tickets below Chests to inspect the prize pool, compare custom equipment with your gear and follow the countdown.
  • The draw starts on the 1st of each month at 00:01 game time. Every ticket has an equal chance and can win once; multiple tickets can win multiple prizes. Rewards arrive automatically with a private System message, even while you are offline.
  • Community Trivia now supports a broader prize selection, including equipment, Pets, Eggs, Gems and boosts. Questions can accept alternative answers and correctly recognize a complete answer within a sentence.
Clan Capitals, Gem Crafting & Companion Adventures

Build Together. Venture Further.

Found a shared stronghold, shape your equipment with permanent Gems and give your companions a new life beyond the roster.

  • Clan Capitals arrive in Heaven and Hell. Founding a Capital opens Clan resource contributions and construction. Organize timed rallies, send defending armies and contest resources across both Planes, with visible travel, supply costs and recoverable returning troops.
  • Clan Armories hold shared equipment and donated Pets. Borrow, return and manage assets through role permissions; new Armory, Gem Workshop and Pet Sanctuary buildings support collective progression. Custom ranks, activity boards, the Second Building Plot and Dungeon Ward add more ways to build a Clan together.
  • Gem Crafting replaces Enchanting and Disenchanting. Craft loose Gems with rolled levels and rarities, then place matching Gems in typed equipment sockets. Insertion is permanent and duplicate Gem types are allowed. Previous enchantments are removed without compensation; new equipment arrives with unfilled sockets.

3 more changes in the full update

Open update
Enchanting, Disenchanting & Growing Auto Capacity

Enchant Your Equipment

Shape your equipment with chosen enchantments and develop two new Crafting disciplines.

  • Enchanting and Disenchanting now appear in Crafting. Choose your equipment, inspect the before-and-after preview and confirm the exact materials. Both operations succeed; training chances and strength limits depend on their own profession level.
  • Rarity determines enchantment capacity, from one slot on Common equipment to seven on Divine. Choose bonuses for combat, Gathering, rewards or maximum Autos. An existing enchantment can be upgraded in its own slot, never duplicated or stacked with itself. Eligible new equipment drops can occasionally arrive with an enchantment; existing equipment is preserved.
  • Adding or upgrading an enchantment consumes materials, a matching Blueprint and one Rune from the Kingdom you currently own and stand in. Disenchanting costs one Rune per percentage point removed (1% = 1 Rune, 2% = 2 Runes), with no resources or Blueprint, and removes only the chosen effect without returning materials.

2 more changes in the full update

Open update
Rift Rewards, Team Battles & Class Portraits

Rift Rivals & Arena Champions

Compete across every Rift activity, form your own tournament team and celebrate the champions of the Arena.

  • New Rifts reward the leader of each activity: total damage for Attack, or total resources gathered for Mining, Woodcutting, Hunting and Herbalism. Each winner receives one Chest; the highlighted activity awards two Chests and one Mythic Equipment item instead. One player can win several activities, and Auto and Rage are available on the Rift page.
  • New Weekly Tournaments run automatically in the Arena, even while you are offline. Choose from Team PvP, Mining, Woodcutting, Hunting or Herbalism events, with separate registration-open, registration-close and start times. Chat announces the important milestones and the final winner; Last Champions celebrates the winning team.
  • When player-created teams are enabled, join an existing team or choose Create your own team. Give your team a name and an optional password to share privately with your teammates.

2 more changes in the full update

Open update