Great Hall progression now expands a Clan by one member slot for every completed building level.
Every Clan has a base capacity of 10 members, and each completed Great Hall level adds exactly one additional member slot.
A level still under construction does not grant its slot early; the card shows the current total capacity and the total after the next level.
Existing members are never removed by this balance change. A Clan above its current capacity simply cannot accept another member until a slot is available.
New World Boss victory announcements retain the awarded item stats and let every player compare the drop with their own current equipment.
Hover, focus or tap the item awarded in a new World Boss defeat message to open the same detailed item presentation used by Inventory.
The presentation shows the saved drop stats and compares them with the viewing player’s matching equipped slot.
The comparison remains available even if the winner later equips, sells or salvages the original item; older Chat messages without saved drop details remain normal text.
Game Rules and Terms now clearly explain the required Support notice for shared connections, referral restrictions and payment-dispute enforcement.
When multiple people play through the same public IP or household connection, one player must open a Support ticket immediately after all accounts are created and list every affected Character Name.
Accounts sharing the same public IP may not refer one another or claim referral rewards between those accounts.
Players must contact Support before requesting a bank or payment-provider reversal. False, fraudulent or abusive chargebacks against correctly authorized and delivered purchases result in permanent closure of the account and connected sanction-evading accounts.
The desktop header and Battle command area are now cleaner without changing their underlying controls.
Players Online and Support now use the same compact type size and weight as Settings in the desktop header.
The permanent keyboard instruction line above Battle has been removed.
Battle now begins directly with encounter selection instead of repeating the current Kingdom, tax, local bonus and Map controls already available beside it.
The complete game navigation is once again presented as one long, uninterrupted desktop bar while mobile retains its compact touch-friendly menu.
Desktop navigation now stays on one row in this exact order: Character, Inventory, Battle, Gathering, Crafting, Planes, Pets, Market, Clan, Social, PvP, Arena, Notifications, Shop, Quests, Achievements and Rankings.
The desktop bar no longer splits the destinations into a nine-column, two-row grid and does not introduce a horizontal scrollbar.
Clan, Social and PvP attention counters remain visible without changing the width or order of their navigation destination.
Faster Battle controls, useful Market alerts, long-term Clan planning and clearer personal tools make everyday play smoother across desktop and mobile.
On Battle, press Enter to attack once or hold Enter to attack as soon as the server confirms the next action is ready. Arrow keys move one map square at a time; typing fields, dialogs and GameGuard always take priority.
Market Watchlists save up to 20 exact searches and send one private alert for each new matching listing. Filters include listing type, exact resource, rarity, equipment slot, search text and maximum unit price.
Clan officers can maintain one shared Building Planner with an exact level range, total Gold, resources, construction time, Clan level requirement and current treasury shortfall.
Direct referrals once again provide their continuing 5% earnings while Referral Tokens remain an additional milestone reward, and verified Shop purchases now have clearer receipts and smooth live bonus timers.
Referrers receive 5% of eligible earned Gold, Ore, Wood, Meat and Herbs plus verified base Credit purchases. The referred player keeps their full reward.
Every positive 5% referral share rounds up to at least 1 Gold, core resource or Credit, so even a small eligible reward is credited instead of disappearing below one whole unit.
Referral Tokens remain an additional reward for lasting Character, Gathering, Crafting and Journey progress; they do not replace ongoing 5% referral earnings.
Secure USD Checkout and Fairer Player-Spawned Bosses
Credit packages now use verified Stripe Checkout, equipped-item details are cleaner and action-spawned World Boss levels stay within the triggering player’s progression.
Pouch, Satchel, Chest, Vault and Treasury packages open a secure one-time Stripe Checkout at the USD package price shown in Shop; Stripe displays any applicable tax before payment.
Stripe dynamically shows eligible payment methods such as card, Apple Pay, Google Pay and PayPal according to account and customer eligibility.
NexusRPG never trusts a price or Credit amount from the browser. Credits enter the existing shared balance only after a signed paid Stripe event matches the locked package subtotal, account and currency, with any higher total fully explained by Stripe tax.