Player-driven browser MMORPG economy
Find, craft and trade items with real players.
The Market connects monster drops, professions, Dungeons, Pets and premium currencies through protected listings and buy orders. Search, filters and exact item tooltips make the asset clear before Gold changes hands.
- Listings
- Escrow protected
- Demand
- Buy orders
- Assets
- Items, Pets & resources
- Direct
- Player trade offers
01
Search the whole player economy
A submitted Market search can narrow by item or seller, asset type, rarity, equipment slot and ordering. Resource mode unlocks exact Ore, Wood, Meat, Herbs, rare material and Essence filters.
- Equipment and Potions reveal their complete stats or effect on hover, focus and touch.
- Only-upgrade Inventory filters sort the largest improvement first before an item is listed.
- Price history and guidance help players inspect context without fixing a mandatory price.
02
Reserve assets safely
A listed item or resource leaves the seller’s available balance and enters Market escrow. Buy orders reserve the buyer’s Gold. Completion transfers each side once; cancellation and expiry return the protected asset.
- Equipped, locked and otherwise protected items cannot be listed accidentally.
- Reserved Gold is excluded from the spendable amount shown to the character.
- Database constraints and transactional settlement prevent impossible balances.
03
Negotiate a direct trade
Social Direct Trade lets one player offer a specific exchange to another. New offers and changes create system attention, unread counts and a coloured View action that opens the exact trade.
- Both players can inspect the authoritative offered assets before acceptance.
- Trade reservation serializes against other Gold debits.
- Notifications keep the latest change visible without exposing private trade contents globally.
Explore the complete game